MANDVILLE
DESIGN
BOEING
Forward Crew Rest -
Boeing 787 Dreamliner
Client: Media Services, Boeing
Notes: This asset was created for the Cabin Training group. My part was to obtain the geometry form the engineering data base. From their I cleaned up the models added texture maps, lighting and set up the beauty shots. The final tweeks and cutaways were done in Photoshop.
Software: Maya, Photoshop
Crew Area Layout of
Passenger Arangement (LOPA)
Boeing 747 Freighter
Client: Flight Training, Boeing
Notes: This asset was created for Flight Training . My part was to create a LOPA within our production standards working from technical drawings from a Subject Matter Expert.
Software: Illustrator, Photoshop
Broken Clamp Animation -
Boeing 787 Dreamliner
Client: Maintenance Training, Boeing
Notes: The client needed a clamp that would animate and break. This clamp was modeled in Maya working from photographs only.
Software: Maya
Mechanics Headsets
Boeing 787 Dreamliner
Client: Maintenance Training, Boeing
Notes: I modeled and texture mapped these working from photographic reference.
Software: Maya, Photoshop
KABA Self-boarding Gate
Client: Port of Seattle, SEATAC
Notes: This asset was created as part of a VR Simulation developed with the Unity game engine. Working from blueprints and photographic reference I created a fully animated asset to use in Unity.
Software: Maya, Photoshop
Industrial Laptop
Boeing 787 Dreamliner
Client: Maintenance Training, Boeing
Notes: This asset was created for the Maintenance Training group. I modeled and textured this asset working from photographs. I also did the lighting and camera set ups in Maya.
Software: Maya, Photoshop
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